Digital Tutors Texturing a Low Polygon Sci-Fi Weapon in MARI_2013
File List
- project_files.rar 101.9 MB
- 9. Scratching up the metal surfaces.flv 82.4 MB
- 5. Hand painting base diffuse areas.flv 80.8 MB
- 8. Painting dirt and grime.flv 79.6 MB
- 10. Adjusting specular highlights based on surfaces.flv 77.1 MB
- 6. Adding decals to the weapon and distressing them.flv 73.7 MB
- 11. Accounting for dirt and scratches when making a specular map.flv 69.0 MB
- 4. Blocking in base diffuse areas.flv 68.6 MB
- 7. Adding stains to the metal surfaces.flv 68.4 MB
- 3. Creating a masked tiled shader module for carbon fiber surfaces.flv 52.7 MB
- 12. Creating an emissive map for our game weapon.flv 47.7 MB
- 02.Setting up our Mari project for painting.flv 40.0 MB
- 13. Exporting maps for use in the game engine.flv 32.5 MB
- 01.Introduction and project overview.flv 8.3 MB
Download Torrent
Related Resources
Copyright Infringement
If the content above is not authorized, please contact us via activebusinesscommunication[AT]gmail.com. Remember to include the full url in your complaint.